I’m a 3D artist specializing in hard surface modeling, with additional experience in basic sculpting, UV unwrapping, procedural texturing, and hand-painted texturing. My primary tool is Blender, but I’m always eager to adapt and learn new software to meet the needs of any project.
My creative interests are strongly influenced by dark science fiction, with the Alien and Dune film series serving as major sources of inspiration. I aim to bring that same atmospheric depth and visual storytelling into my own work.
In my free time, I enjoy gaming titles such as Destiny 2 and Counter-Strike 2 as well as exploring new experiences both on-screen and off. Outside of the screen environment, I like to explore the outdoors and go camping with friends, with the occasional cliff jumping and coasteering excursion.